‘League’ Gameplay Session 3 – Part 1

‘League of Extraordinary Cartoon Characters’ Campaign – System: Fate Accelerated by Evil Hat Productions

When a dangerous artifact is stolen by a shadowy creature, a mismatched group of heroes is summoned to re-form the League of Extraordinary Gentlemen and defend mankind! (Featuring your favourite cartoon characters from the 80′s and 90′s.)

A rainbow bridge is ascended, a new world is discovered above the clouds, and a strange creature becomes a new-found friend.

GM Note: Firstly, let me apologise for the huge delay in posting my Session 3 recap. Thank you for your patience.

When we left our heroes, they had just heard that Mumm-Ra was performing some kind of ritual in Times Square. Speeding back from the Benton Estate in upstate New York,  the League made it back into the City to find Times Square littered with fallen bodies. Mumm-Ra was nowhere to be seen, but dark storm clouds had gathered over the area, and a ray of rainbow light was beaming downwards, apparently forming some kind of bridge into the sky.

Nearby, Dept. Director Quimby of the FBI lay where he had fallen, mid-conversation with the League. He-Man slapped the alive but unconscious man, attempting to wake him, with no response. Tintin, ever curious, picked up a small computer device that Quimby appeared to have dropped. Although the device was unfamiliar, Tintin could tell that it was used for measuring dangerous radiation, and the readings were off the charts! Some kind of deadly radiation was beaming down from beyond the Rainbow Bridge, and the exposure had incapacitated all the people in Times Square!

Assuming that Mumm-Ra had ascended the rainbow bridge, our heroes set forth to stop him, and find the source of the dangerous radiation, which must have been the Synergy Holocore that Jerrica Benton had warned them about. They ascended the  rainbow bridge, in pursuit of Mumm-Ra and the Holocore.

Above the cloud-line, the League found themselves in a very strange place. It appeared to be a forest, but made up of brightly coloured trees and bushes. Pink, blue and yellow foliage grew all around, some with peculiar heart-shaped flowers. A small yellow path wound through the forest, and as the group travelled down it, they thought they could hear something strange in the distance – a low whimpering.

The path soon led them towards a small village. The buildings seemed to be made of clouds with thatched roofs in a blinding array of colours. The whimpering could be heard coming from the center of the village, and entering the town square, the League came across a strange creature tied up with glowing blue ropes. It looked like a furry, fluffy Lion with the symbol of a crowned heart on its stomach.  The Lion had obviously been injured in a fight, and it hung limply from its glowing bonds. It looked up as the group approached.

Brave Heart Lion

Brave Heart Lion

After asking it what had happened, the creature, named Brave Heart Lion, explained that the travellers his village had been attacked by a powerful magician and his army of snakes. The other villagers had tried to fight, but the monster’s powerful magic had struck them with fear, driving them screaming into the Forest of Feelings. Brave Heart had been the only one able to resist the fearful magic, being the bravest in the village.

Knowing that the magician who had attacked Brave Heart’s village was Mumm-Ra, the League cut his bonds and asked him for help. Brave Heart explained that Mumm-Ra had departed over one of the many Rainbow Bridges, and promised to help the League defeat him, and to lead them and follow Mumm-Ra’s trail.



GM Notes:

This scene was the set up for the final showdown. As I did while playing the session, I’ve tried not to outright reveal who the final battle would be against in this post, but if you were alive in the 80’s and recognise the picture above, you should be able to guess.

This was also mostly a roleplay part of the session, and I got a good laugh when the players decided to lock Director Quimby in the trunk of the limo before leaving Times Square. Their disregard for his authority and position was a running theme for the entire campaign, even though he was nominally the reason they were working together.

Next time, the battle will begin! Come back if you Care to see the outcome (intentional pun!) in ‘League’ Campaign – Session 3, Pt 2.


One response to “‘League’ Gameplay Session 3 – Part 1

  1. Pingback: ‘League’ Gameplay Session 3 – Part 2 | Dan Scale·

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